webfrom1.aspx <%@PageLanguage="C"AutoEventWireup="true"CodeBehind="WebForm1.aspx.cs"Inherits="work004.WebForm1"%> <!DOCTYPEhtml> <htmlxmlns="http://www.w3.org/1999/xhtml"> <headrunat="server"> <metahttp-equiv="Content-Type"content="text/html;charset=utf-8"/> <ti...
vs2012,文件,新建,网站,名称为work002. 添加,新建项,web窗体,保留勾选《将代码单独保存在文件中》。 default.aspx <%@PageLanguage="C"AutoEventWireup="true"CodeFile="Default.aspx.cs"Inherits="_Default"%> <!DOCTYPEhtml> <htmlxmlns="http://www.w3.org/1999/xhtml"> <headrunat="server"> <metahttp-equiv="Content-Ty...
vs2012,文件,新建,网站,名称=work001. 添加,新建项,web窗体,取消勾选《将代码放在单独的文件中》。 default.aspx <%@PageLanguage="C"%> <!DOCTYPEhtml> <scriptrunat="server"> protectedvoidButton1_Click(objectsender,EventArgse) { Label1.Text="单击后时间"+DateTime.Now.ToString(); } </script> <htmlxmlns="http://www...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_024 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_025 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_023 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_022 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_021 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_020 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_018 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_019 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_017 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_016 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_015 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_013 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_014 { pu...
form1.cs usingSystem; usingSystem.Collections.Generic; usingSystem.ComponentModel; usingSystem.Data; usingSystem.Drawing; usingSystem.Linq; usingSystem.Text; usingSystem.Threading.Tasks; usingSystem.Windows.Forms; usingMicrosoft.DirectX; usingMicrosoft.DirectX.Direct3D; namespaceXNAGame_012 { pu...
<!DOCTYPEhtml> <htmllang="en"> <head> <metacharset="UTF-8"> <title>javascript</title> </head> <body> <script> letteam=["tom","mike","jane"]; letnumbers=[1,3,7,9,12]; letteam2=newArray(); letteam3=[]; letteam4=newArray("tom","mike","jane"); //...
<!DOCTYPEhtml> <htmllang="en"> <head> <metacharset="UTF-8"> <title>javascript</title> </head> <body> <script> lets=200; letresult; if(s>100){ result="good"; } elseif(s>=60){ result="pass"; } else{ result="fail"; } console.log(result); &l...
新建vue项目 main.js importVuefrom'vue' importAppfrom'./App.vue' importstorefrom"@/store"; importrouterfrom"@/router"; import'@/utils/vant-ui'; import'@/styles/common.css' Vue.config.productionTip=false; newVue({ render:h=>h(App), router, store, }).$mount('app'); app.vue <templ...