arm平台,lcd显示动图,显示图片触屏反应
  6Df3JnWQUC5m 2024年05月17日 45 0
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>
#include <linux/input.h>
#include <unistd.h>
/*
 * Include file for users of JPEG library.
 * You will need to have included system headers that define at least
 * the typedefs FILE and size_t before you can include jpeglib.h.
 * (stdio.h is sufficient on ANSI-conforming systems.)
 * You may also wish to include "jerror.h".
 */

#include "jpeglib.h"
int cnt = 0;
int x, y;
#pragma pack(1)

typedef struct tagBmpFileHeader // 文件头
{
  unsigned short bfType;      // 标识该文件为bmp文件,判断文件是否为bmp文件,即用该值与"0x4d42"比较是否相等即可,0x4d42 = 19778
  unsigned long bfSize;       // 位图文件大小,包括这14个字节。
  unsigned short bfReserved1; // 预保留位,暂不用。
  unsigned short bfReserved2; // 预保留位,暂不用。
  unsigned long bfOffBits;    // 图像数据区的起始位置
} BmpFileHeader;              // 14字节:short2个,long4个

typedef struct tagBmpInfoHeader // 信息头
{
  unsigned long biSize;          // 本结构的长度,为40个字节。
  long biWidth;                  // 宽度
  long biHeight;                 // 高度
  unsigned short biPlanes;       // 目标设备的级别,必须是1。
  unsigned short biBitCount;     // 每个像素所占的位数(bit),其值必须为1(黑白图像)、4(16色图)、8(256色)、24(真彩色图),新的BMP格式支持32位色。
  unsigned longbiCompression;    // 压缩方式,有效的值为BI_RGB(未经压缩)、BI_RLE8、BI_RLE4、BI_BITFILEDS(均为Windows定义常量)。
  unsigned longbiSizeImage;      // 图像区数据大小,即实际的位图数据占用的字节数
  long biXPelsPerMeter;          // 水平分辨率,像素每米
  long biYPelsPerMeter;          // 垂直分辨率,单位是像素/米
  unsigned long biClrUsed;       // 位图实际用到的颜色数,如果该值为零,则用到的颜色数为2的biBitCount次幂。
  unsigned short biClrImportant; // 位图显示过程,重要的颜色数;0--所有都重要
} BmpInfoHeader;                 // 40字节
#pragma pack()

int *lcd_mp;

// 成功返回1 失败返回0
int read_JPEG_file(char *filename,
                   int start_x,
                   int start_y)
{
  /* This struct contains the JPEG decompression parameters and pointers to
   * working space (which is allocated as needed by the JPEG library).
   */
  struct jpeg_decompress_struct cinfo;
  /* We use our private extension JPEG error handler.
   * Note that this struct must live as long as the main JPEG parameter
   * struct, to avoid dangling-pointer problems.
   */
  struct jpeg_error_mgr jerr;
  /* More stuff */
  FILE *infile;          /* source file */
  unsigned char *buffer; /* Output row buffer */
  int row_stride;        /* physical row width in output buffer */

  /* In this example we want to open the input file before doing anything else,
   * so that the setjmp() error recovery below can assume the file is open.
   * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
   * requires it in order to read binary files.
   */

  if ((infile = fopen(filename, "rb")) == NULL)
  {
    fprintf(stderr, "can't open %s\n", filename);
    return 0;
  }

  /* Step 1: allocate and initialize JPEG decompression object */

  /* We set up the normal JPEG error routines, then override error_exit. */
  cinfo.err = jpeg_std_error(&jerr);

  /* Now we can initialize the JPEG decompression object. */
  jpeg_create_decompress(&cinfo);

  /* Step 2: specify data source (eg, a file) */

  jpeg_stdio_src(&cinfo, infile);

  /* Step 3: read file parameters with jpeg_read_header() */

  (void)jpeg_read_header(&cinfo, TRUE);
  /* We can ignore the return value from jpeg_read_header since
   *   (a) suspension is not possible with the stdio data source, and
   *   (b) we passed TRUE to reject a tables-only JPEG file as an error.
   * See libjpeg.txt for more info.
   */

  /* Step 4: set parameters for decompression */

  /* In this example, we don't need to change any of the defaults set by
   * jpeg_read_header(), so we do nothing here.
   */

  /* Step 5: Start decompressor */

  (void)jpeg_start_decompress(&cinfo);
  /* We can ignore the return value since suspension is not possible
   * with the stdio data source.
   */

  /* We may need to do some setup of our own at this point before reading
   * the data.  After jpeg_start_decompress() we have the correct scaled
   * output image dimensions available, as well as the output colormap
   * if we asked for color quantization.
   * In this example, we need to make an output work buffer of the right size.
   */
  /* JSAMPLEs per row in output buffer */
  row_stride = cinfo.output_width * cinfo.output_components; // 计算一行的大小

  /* Make a one-row-high sample array that will go away when done with image */
  buffer = calloc(1, row_stride);

  /* Step 6: while (scan lines remain to be read) */
  /*           jpeg_read_scanlines(...); */

  /* Here we use the library's state variable cinfo.output_scanline as the
   * loop counter, so that we don't have to keep track ourselves.
   */
  int data = 0;

  while (cinfo.output_scanline < cinfo.output_height)
  {
    /* jpeg_read_scanlines expects an array of pointers to scanlines.
     * Here the array is only one element long, but you could ask for
     * more than one scanline at a time if that's more convenient.
     */
    (void)jpeg_read_scanlines(&cinfo, &buffer, 1); // 从上到下,从左到右  RGB RGB RGB RGB

    for (int i = 0; i < cinfo.output_width; ++i) // 012 345
    {
      data |= buffer[3 * i] << 16;    // R
      data |= buffer[3 * i + 1] << 8; // G
      data |= buffer[3 * i + 2];      // B

      // 把像素点写入到LCD的指定位置
      lcd_mp[800 * start_y + start_x + 800 * (cinfo.output_scanline - 1) + i] = data;

      data = 0;
    }
  }

  /* Step 7: Finish decompression */

  (void)jpeg_finish_decompress(&cinfo);
  /* We can ignore the return value since suspension is not possible
   * with the stdio data source.
   */

  /* Step 8: Release JPEG decompression object */

  /* This is an important step since it will release a good deal of memory. */
  jpeg_destroy_decompress(&cinfo);

  /* After finish_decompress, we can close the input file.
   * Here we postpone it until after no more JPEG errors are possible,
   * so as to simplify the setjmp error logic above.  (Actually, I don't
   * think that jpeg_destroy can do an error exit, but why assume anything...)
   */
  fclose(infile);

  /* At this point you may want to check to see whether any corrupt-data
   * warnings occurred (test whether jerr.pub.num_warnings is nonzero).
   */

  /* And we're done! */
  return 1;
}
write_JPEG_file(char *filename,
                int image_width,
                int image_height,
                unsigned char *image_buffer)
{
  /* This struct contains the JPEG compression parameters and pointers to
   * working space (which is allocated as needed by the JPEG library).
   * It is possible to have several such structures, representing multiple
   * compression/decompression processes, in existence at once.  We refer
   * to any one struct (and its associated working data) as a "JPEG object".
   */
  /* Step 1*/
  struct jpeg_compress_struct cinfo;

  struct jpeg_error_mgr jerr;
  /* More stuff */
  FILE *outfile;                 // 文档指针
  unsigned char *row_pointer[1]; // 行指针
  int row_stride;

  cinfo.err = jpeg_std_error(&jerr);

  jpeg_create_compress(&cinfo);

  /* Step 2: specify data destination (eg, a file) */

  if ((outfile = fopen(filename, "wb")) == NULL)
  {
    fprintf(stderr, "can't open %s\n", filename);
    exit(1);
  }
  jpeg_stdio_dest(&cinfo, outfile);

  /* Step 3: set parameters for compression */

  // 宽高
  cinfo.image_width = image_width; /* image width and height, in pixels */
  cinfo.image_height = image_height;
  // 色深
  cinfo.input_components = 3; /* # of color components per pixel */
  // 头文件内东西
  cinfo.in_color_space = JCS_RGB; /* colorspace of input image */

  jpeg_set_defaults(&cinfo);

  /* Step 4: Start compressor */

  /* TRUE ensures that we will write a complete interchange-JPEG file.
   * Pass TRUE unless you are very sure of what you're doing.
   */
  jpeg_start_compress(&cinfo, TRUE);

  /* Step 5: while (scan lines remain to be written) */
  /*           jpeg_write_scanlines(...); */

  /* Here we use the library's state variable cinfo.next_scanline as the
   * loop counter, so that we don't have to keep track ourselves.
   * To keep things simple, we pass one scanline per call; you can pass
   * more if you wish, though.
   */
  row_stride = image_width * 3; /* JSAMPLEs per row in image_buffer */

  while (cinfo.next_scanline < cinfo.image_height)
  {
    /* jpeg_write_scanlines expects an array of pointers to scanlines.
     * Here the array is only one element long, but you could pass
     * more than one scanline at a time if that's more convenient.
     */
    row_pointer[0] = &image_buffer[cinfo.next_scanline * row_stride];
    (void)jpeg_write_scanlines(&cinfo, row_pointer, 1);
  }

  /* Step 6: Finish compression */

  jpeg_finish_compress(&cinfo);
  /* After finish_compress, we can close the output file. */
  fclose(outfile);

  /* Step 7: release JPEG compression object */

  /* This is an important step since it will release a good deal of memory. */
  jpeg_destroy_compress(&cinfo);

  /* And we're done! */
}
// pic()
// {
//   // 1.打开待显示的BMP图像  fopen
//   FILE *bmp_fp1 = fopen("jojo.bmp", "rb");
//   BmpFileHeader headfile1;
//   BmpInfoHeader headerinfo1;
//   fseek(bmp_fp1, 0, SEEK_SET);
//   fread(&headfile1, 1, 14, bmp_fp1);   // 读取14字节
//   fread(&headerinfo1, 1, 40, bmp_fp1); // 读取40字节

//   int H1 = headerinfo1.biHeight *
//            headerinfo1.biWidth *
//            headerinfo1.biBitCount / 8;
//   // 3.读取BMP图*片的颜色分量  800*480*3
//   char *bmp_buf1 = (char *)calloc(1, 800 * 480 * 3);
//   char *bmp_buf2 = (char *)calloc(1, 800 * 480 * 3);
//   fread(bmp_buf1, 1, 800 * 480 * 3, bmp_fp1);
//   int i = 0;
//   for (int y = 480 - 1; y >= 0; y--)
//   {
//     for (int x = 0; x < 800; ++x)
//     {
//       // 把BMP图片的一个像素点的颜色分量转换为LCD屏幕的一个像素点的颜色分量格式  ARGB <--- BGR

//       bmp_buf2[3 * i] = bmp_buf1[3 * (800 * y + x) + 2];
//       bmp_buf2[3 * i + 1] = bmp_buf1[3 * (800 * y + x) + 1];
//       bmp_buf2[3 * i + 2] = bmp_buf1[3 * (800 * y + x)];
//       i++;
//     }
//   }
//   write_JPEG_file("1.jpg",
//                   800,
//                   480,
//                   bmp_buf2);
// }
int kaishi(int cnt, int x, int y)
{
  read_JPEG_file("./pic/kaishi.jpg", 0, 0);

  if (x > 143 && x < 245 && y > 317 && y < 395)
  {
    // 显示结束图片
    read_JPEG_file("./pic/jieshu.jpg", 0, 0);
    jieshu(cnt, x, y);
  }
}
int jieshu(int cnt, int x, int y)
{
  read_JPEG_file("./pic/kaishi.jpg", 0, 0);

  if (x > 664 && x < 760 && y > 23 && y < 97)
  {
    // 显示结束图片
    read_JPEG_file("./pic/kaishi.jpg", 0, 0);
    kaishi(cnt, x, y);
  }
}

int main(int argc,
         char const *argv[])
{
  // 1.打开LCD   open
  int lcd_fd = open("/dev/fb0", O_RDWR);

  // 2.对LCD进行内存映射  mmap
  lcd_mp = (int *)mmap(NULL,
                       800 * 480 * 4,
                       PROT_READ | PROT_WRITE, MAP_SHARED,
                       lcd_fd, 0);
  // pic();
  char bmp_buf2[30] = {0};
  for (int i = 0; i < 230; i++)
  {
    sprintf(bmp_buf2, "./gif/Frame%d.jpg", i);
    // 3.显示一张jpg
    read_JPEG_file(bmp_buf2, 0, 0);
    usleep(1000 * 10);
  }

  // 显示开始图片
  read_JPEG_file("./pic/kaishi.jpg", 0, 0);

  // 1.打开触摸屏
  int ts_fd = open("/dev/input/event0", O_RDWR);

  // 2.读取输入设备的信息
  struct input_event ts_event;

  while (1)
  {
    read(ts_fd, &ts_event, sizeof(ts_event));

    // 3.分析读取的设备信息 (type + code + value)
    if (ts_event.type == EV_ABS) // 说明是触摸屏
    {
      if (ts_event.code == ABS_X) // 说明是X轴
      {
        cnt++;
        x = ts_event.value * 800 / 1024;
      }
      if (ts_event.code == ABS_Y) // 说明是Y轴
      {
        cnt++;
        y = ts_event.value * 480 / 600;
      }
      if (cnt >= 2)
      {
        if (x > 143 && x < 245 && y > 317 && y < 395)
        {
          // 显示结束图片
          read_JPEG_file("./pic/jieshu.jpg", 0, 0);
        }
        if (x > 664 && x < 760 && y > 23 && y < 97)
        {
          // 显示结束图片
          read_JPEG_file("./pic/kaishi.jpg", 0, 0);
        }
      }
    }
  }

  return 0;
}
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