例子:获取一个TEXT组件 usingUnityEngine;usingSystem.Collections;usingUnityEngine.UI;publicclassSilderText:MonoBehaviour {publicSliderslider;Textmytext;//UpdateiscalledonceperframepublicvoidUpdateText() {mytext=gameObject.GetComponent<Text>();mytext.text=slider.value.ToString();}} 在头文件里必须加上...