using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ActDisplay : MonoBehaviour
{
// Use this for initialization
void Start ()
{
if(Display.displays.Length>1)
{
Display.displays [1].Activate ();
}
}
// Update is called once per frame
void Update ()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
Application.Quit ();
}
}
}