using System.Collections;
using System.Collections.Generic;
using UnityEngine;


public class ActDisplay : MonoBehaviour 
{


	// Use this for initialization
	void Start ()
	{
		if(Display.displays.Length>1)
		{
			Display.displays [1].Activate ();
		}
	}
	
	// Update is called once per frame
	void Update () 
	{
		if (Input.GetKeyDown(KeyCode.Escape)) 
		{
			Application.Quit ();
		}
	}
}